forked from rojo-rbx/rojo
fix: apply gameId and placeId only after initial sync (#1104)
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
* Fixed `Auto Connect Playtest Server` no longer functioning due to Roblox change ([#1066])
|
||||
* Added an update indicator to the version header when a new version of the plugin is available. ([#1069])
|
||||
* Added `--absolute` flag to the sourcemap subcommand, which will emit absolute paths instead of relative paths. ([#1092])
|
||||
* Fixed applying `gameId` and `placeId` before initial sync was accepted ([#1104])
|
||||
|
||||
[#1093]: https://github.com/rojo-rbx/rojo/pull/1093
|
||||
[#1084]: https://github.com/rojo-rbx/rojo/pull/1084
|
||||
@@ -18,6 +19,7 @@
|
||||
[#1049]: https://github.com/rojo-rbx/rojo/pull/1066
|
||||
[#1069]: https://github.com/rojo-rbx/rojo/pull/1069
|
||||
[#1092]: https://github.com/rojo-rbx/rojo/pull/1092
|
||||
[#1104]: https://github.com/rojo-rbx/rojo/pull/1104
|
||||
|
||||
## 7.5.1 - April 25th, 2025
|
||||
* Fixed output spam related to `Instance.Capabilities` in the plugin
|
||||
|
||||
Reference in New Issue
Block a user