Update dependencies

This commit is contained in:
Lucien Greathouse
2021-07-27 14:06:23 -04:00
parent 5bca244062
commit 4aa5814a0a
5 changed files with 153 additions and 189 deletions

View File

@@ -71,8 +71,8 @@ types = {
CFrame = {
fromPod = function(pod)
local pos = pod.Position
local orient = pod.Orientation
local pos = pod.position
local orient = pod.orientation
return CFrame.new(
pos[1], pos[2], pos[3],
@@ -89,8 +89,8 @@ types = {
r20, r21, r22 = roblox:GetComponents()
return {
Position = {x, y, z},
Orientation = {
position = {x, y, z},
orientation = {
{r00, r01, r02},
{r10, r11, r12},
{r20, r21, r22},
@@ -123,10 +123,10 @@ types = {
fromPod = function(pod)
local keypoints = {}
for index, keypoint in ipairs(pod.Keypoints) do
for index, keypoint in ipairs(pod.keypoints) do
keypoints[index] = ColorSequenceKeypoint.new(
keypoint.Time,
types.Color3.fromPod(keypoint.Color)
keypoint.time,
types.Color3.fromPod(keypoint.color)
)
end
@@ -138,13 +138,13 @@ types = {
for index, keypoint in ipairs(roblox.Keypoints) do
keypoints[index] = {
Time = keypoint.Time,
Color = types.Color3.toPod(keypoint.Value),
time = keypoint.Time,
color = types.Color3.toPod(keypoint.Value),
}
end
return {
Keypoints = keypoints,
keypoints = keypoints,
}
end,
},
@@ -223,11 +223,11 @@ types = {
fromPod = function(pod)
local keypoints = {}
for index, keypoint in ipairs(pod.Keypoints) do
for index, keypoint in ipairs(pod.keypoints) do
keypoints[index] = NumberSequenceKeypoint.new(
keypoint.Time,
keypoint.Value,
keypoint.Envelope
keypoint.time,
keypoint.value,
keypoint.envelope
)
end
@@ -239,14 +239,14 @@ types = {
for index, keypoint in ipairs(roblox.Keypoints) do
keypoints[index] = {
Time = keypoint.Time,
Value = keypoint.Value,
Envelope = keypoint.Envelope,
time = keypoint.Time,
value = keypoint.Value,
envelope = keypoint.Envelope,
}
end
return {
Keypoints = keypoints,
keypoints = keypoints,
}
end,
},
@@ -257,11 +257,11 @@ types = {
return nil
else
return PhysicalProperties.new(
pod.Density,
pod.Friction,
pod.Elasticity,
pod.FrictionWeight,
pod.ElasticityWeight
pod.density,
pod.friction,
pod.elasticity,
pod.frictionWeight,
pod.elasticityWeight
)
end
end,
@@ -271,11 +271,11 @@ types = {
return "Default"
else
return {
Density = roblox.Density,
Friction = roblox.Friction,
Elasticity = roblox.Elasticity,
FrictionWeight = roblox.FrictionWeight,
ElasticityWeight = roblox.ElasticityWeight,
density = roblox.Density,
friction = roblox.Friction,
elasticity = roblox.Elasticity,
frictionWeight = roblox.FrictionWeight,
elasticityWeight = roblox.ElasticityWeight,
}
end
end,
@@ -284,15 +284,15 @@ types = {
Ray = {
fromPod = function(pod)
return Ray.new(
types.Vector3.fromPod(pod.Origin),
types.Vector3.fromPod(pod.Direction)
types.Vector3.fromPod(pod.origin),
types.Vector3.fromPod(pod.direction)
)
end,
toPod = function(roblox)
return {
Origin = types.Vector3.toPod(roblox.Origin),
Direction = types.Vector3.toPod(roblox.Direction),
origin = types.Vector3.toPod(roblox.Origin),
direction = types.Vector3.toPod(roblox.Direction),
}
end,
},